Magical cards and productivity
Despite all of the posts around here about Killing Monsters and Taking Their Stuff, it's not actually the game I've been spending the most time
Despite all of the posts around here about Killing Monsters and Taking Their Stuff, it's not actually the game I've been spending the most time
I now had an adjusted game, and it was time to run through things again. Once again, this was just going to be a simple
After the first test, I had quite a list of things that I needed to fix. The first thing that I decided to tackle was
Killing Monsters and Taking Their Stuff (KMATTS) is the working title of a new dungeon crawling game that I'm working on. It's intended to be
With the basics of the combat system for Killing Monsters worked out, it was time to come up with some initial content and get some
Last time we checked in on Killing Monsters and Taking Their Stuff, I was trying to figure out a combat system. It's kind of important
Last time I discussed the initial idea behind Killing Monsters and Taking Their Stuff (KMATTS), of having a character be defined by a set of