The vision for Foxes
I was asked by a publisher I'm working with for Foxes what my vision for the game is. And I think that's a good question.
I was asked by a publisher I'm working with for Foxes what my vision for the game is. And I think that's a good question.
As I mentioned last time, I'm experimenting with a pretty big change for Foxes (formerly Wiccage). The idea here is to eliminate the Draft card
Some more news on the game formerly known as Wiccage! For starters, I'm going to rename it: leading contenders are "The Fox, The Witch,
I've been working behind the scenes on Wiccage, and have made some simplifications based on some playtesting feedback. One thing that's gone is a bit
With Hocus off to the printer, I now have more time to devote to other projects. Grant and I are working on a couple projects
It's been almost a year since I last looked at Wiccage, but during some daydreaming recently, I suddenly saw a path forward. One of the
Last time, I wrote about trying to fix the disjointed nature of Wiccage after a poor test. It's worth mentioning, of course, that a poor