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Design

Design
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New Foxes Print-and-Play

As I mentioned last time, I'm experimenting with a pretty big change for Foxes (formerly Wiccage). The idea here is to eliminate the Draft card to make game play smoother and faster. There are some other changes I'd like to try...

Design
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The first partial success

Last time, I wrote about trying to fix the disjointed nature of Wiccage after a poor test. It's worth mentioning, of course, that a poor test like that is an extremely valuable one. I usually learn more from the disasters than I do...

Design
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Wiccage failure number two

Last time, I wrote about making a big change for Wiccage, swapping out the Cribbage-style playing phase for a trick-taking phase instead. There were a bunch of other changes that I put in as well, and I was feeling pretty optimistic about the changes. Perhaps...