Some changes from playtesting
I've had a few folks weigh in on Napoleon, Blown Apart so far, and as a result, have made some changes to the 2p game. Some of this is just in the form of tweaks to the rules, which are hopefully more clear...
I've had a few folks weigh in on Napoleon, Blown Apart so far, and as a result, have made some changes to the 2p game. Some of this is just in the form of tweaks to the rules, which are hopefully more clear...
I've put the rules for Napoleon, Blown Apart up for public review. I don't know if anybody will look at them, but if you're curious, have at them. The game is very much still in progress, but I welcome...
In the last design post, I gave up (on the Durak-derived resolution system I had been tinkering with). I ended that post by declaring that I was just going to pop away and do some reading about Napoleon's battles and see what kind...
When we last left things, I was optimistic with my Durak-derived system of battle resolution, with the back-and-forth of a Durak bout (which I called a skirmish) capturing some of the dynamics I wanted in the game. There were some problems with it, and I...
In the last design blog, I talked about swapping out the straight trick-taking of the previous versions of the game with something adapted from Durak, a trick-taking game popular in Russia based around "bouts" of back-and-forth card play. The new version of Napoleon,...