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Design

Design
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Back to the drawing board

I wrote about starting Wiccage last time, based around the idea of a Cribbage game with spells. I had attempted to simplify the scoring system some, added some card and point manipulation with spells, added a positive feedback mechanism, and what I thought was an...

Design
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The Beginnings of Wiccage

Once things had moved along well with Wozzle, my co-designer Grant Rodiek suggested that I look at designing another game to go in the package. I'd get to use the same basic deck, the markers and whatnot (including the Mana tokens), and have...

Design
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On Simulators

I've mentioned a couple of times on this blog that I use simulators in my game design. I'm a software developer in my day job, and I've been obsessed with computers for just about as long as I'...

Design
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Gamestuff

After writing about the stages of game development, it occurred to me that I used some terms in there that have very specific meanings for me, which might have value to others as well. I think of these things as "gamestuff", as in...