I've put the rules for Napoleon, Blown Apart up for public review. I don't know if anybody will look at them, but if you're curious, have at them. The game is very much still in progress, but I welcome input from anybody out there who kicks the tires. You can just comment directly on the doc.

But! I don't just have the rules. I put together a PCIO file to play the game on the fantastic playingcards.io, which will allow you to play the game against someone. It's possible there are still bugs in the file, but I'll sort that out as we go. I have to stress that it's a pretty early version of the game, so I'm not sure I would actually encourage anybody to try it. But if you're really curious, there it is. You can download that file, upload it into a new room on the site, and give it a try.

My next task with this project is to really focus on the 4p version of the game. The rules linked above have a rudimentary 4p version, with a shared Reserve for the two players, but I want to do more. I'd love Scouts and Commanders to do more in a partnership game, I'd love to have the ability to send cards back and forth between players, and I'd just like to add some more partnership dynamics to the game. The 4p game is the one I really wanted to make, so it's time to really knuckle down and make it awesome. But for now, the 2p is, I suppose, available. Kind of scary to take this step!