So, you want to design tabletop games. You have an awesome idea for a new game? Great, you might be at the first stage of fifteen to getting that game into publication! Here's how I think of the different stages of a tabletop...
Despite all of the posts around here about Killing Monsters and Taking Their Stuff, it's not actually the game I've been spending the most time with recently. Instead, that's been an entirely different game, Wozzle. And that's...
I now had an adjusted game, and it was time to run through things again. Once again, this was just going to be a simple run-through with a minimal set of content, just to verify that the basics of the game had promise. My minimal...
After the first test, I had quite a list of things that I needed to fix. The first thing that I decided to tackle was the relative blandness of the character. While there were some interesting things about the Fighting Man, the stats along couldn&...
Killing Monsters and Taking Their Stuff (KMATTS) is the working title of a new dungeon crawling game that I'm working on. It's intended to be a fairly lightweight game, designed for a quick, single-sitting experience. But with that, I am trying...