Last time I discussed the initial idea behind Killing Monsters and Taking Their Stuff (KMATTS), of having a character be defined by a set of cards and having D6s have contextual powers based on their placement in the tableau. It's a powerful basic...
A Foresight deck is a unique deck of cards, unlike any other deck you've ever used. The cards are familiar, as long as you're looking at the fronts, lovingly illustrated by Aaron Williams. But on the back, one or more suits...
A Foresight deck is a unique deck of cards, unlike any other deck you've ever used. The cards are familiar, as long as you're looking at the fronts, lovingly illustrated by Aaron Williams. But on the back, one or more suits...
Ascension at Firepeak is a fast playing fantasy card game for two to five players. In it, each player is a Wizard struggling to dominate the Wizard's Guild after the previous Archmage passes away. Each player secures the services of fantastic creatures, ranging...
For the last several weeks, I've been working on a new game design, which I've temporarily called "Killing Monsters and Taking Their Stuff" (KMATTS, for short). Yes, it's a dungeon crawling game. At last! I saw that...